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Post by BetaM (mat5b) on Aug 1, 2010 15:40:12 GMT 2
Here are all known issues as of 1.08.10:
General: -The cap progress timer on KoTH maps sometimes goes "9999" -The cap progress hud text on CP maps sometimes disappears -Sometimes, the achievement data won't save (replace team hook in function tf2d.loading with join) (also check for the Achievement Data folder in your TF2D directory) -The engineer will lose metal even if the building can't be placed (replace the buildattempt hook with the build hook) -The cap's on CP maps sometimes show the wrong order Balance: -The default cart moving speed is too big (can be fixed by writing a smaller value of "plm" in TF2D Addons.lua) -Soldier and Medic are obviously overpowered. -Heavy needs his gun to slow the enemies (like Natascha in TF2) -The Spy (what? he's like 30% done) -The Medic -Several classes are too fast/slow then their TF2 versions -pl_desert_new is unwinnable for the BLU team Other: -CS2D servers appear on the list. It's because it uses the USGN serverlist/friends.
Soon this will be expanded.
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Post by BeenWait on Aug 1, 2010 22:00:42 GMT 2
Put 1 older version of CS2D to fix this
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Post by BetaM (mat5b) on Aug 2, 2010 9:18:49 GMT 2
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