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Post by BetaM (mat5b) on Aug 10, 2010 20:18:03 GMT 2
First of all, this is a tutorial series. Second of all, I'll be covering the needed things for this type of the map: - You need the nobuying, and noweapons entites, as in every map
- You need 2 func_gameaction entites: one named "twin" with action 1, and the second "ctwin" with action 2. Leave X blank.
- You need to make 3 domination points (unreachable): one red, one blue, and one neutral (that last one is the one you want to cap)
The 2 unreachable domination points should be on reachable ground with a teamgate entity preventing the enemy team from getting there: (koth_dirt example) Any other notes? No. Also, you can edit the already existing maps to make your's, but I don't recommend it. Let's be honest - most of the TF2D maps suck, and I need you to make better ones.
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Post by kubazer on Aug 11, 2010 9:55:53 GMT 2
Nice. I'll get right into it.
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